Bearing the Truth
“Bearing the Truth” is the fifth mission in the Epsilon Program series in Grand Theft Auto V. In this mission, Michael De Santa is tasked with performing a bizarre act of faith—walking five miles in the desert while wearing the sacred Epsilon robes. This mission tests Michael’s dedication to the cult and his willingness to endure strange, time-consuming tasks for the promise of enlightenment.
Mission Overview
In “Bearing the Truth,” Michael must demonstrate his commitment to the Epsilon Program by walking five miles through the desert while wearing the blue robes provided by the cult. This mission is designed to test Michael’s patience and perseverance, as the Journey is long and uneventful. The Epsilon Program claims that the act of walking these five miles will bring Michael closer to ultimate truth and enlightenment.
Objectives
- Receive the sacred Epsilon robes from the program.
- Walk five miles in the desert while wearing the robes.
- Return to the Epsilon Program to complete the task.
Setting
This mission takes place in the vast desert areas of Blaine County, where Michael must walk a total of five miles. The isolation and desolation of the desert reflect the cult’s insistence on solitude and endurance as paths to enlightenment. Players will need to be patient as they traverse the landscape with no combat or action, focusing purely on completing the distance requirement.
Walkthrough
Objective 1: Receive the Robes
- Check Your Email: After completing the previous mission, Michael receives an email from the Epsilon Program instructing him to collect the sacred robes. A marker will guide players to the location where the robes can be obtained.
- Get the Robes: Travel to the designated location to pick up the blue Epsilon robes. Once Michael has the robes, he must wear them for the duration of the mission.
Objective 2: Walk Five Miles
- Start Walking: With the robes on, Michael must walk a total of five miles through the desert. Players will need to manually walk, as running or driving will not count toward the progress. The Journey is slow, and patience is required to complete the distance.
- Track Progress: Players can track their progress by checking the mission stats, which will show how far Michael has walked. The mission will not complete until the full five miles are covered.
Objective 3: Return to the Epsilon Program
- Mission Completion: Once Michael has walked the full five miles, the mission is complete. A brief cutscene plays where the Epsilon Program acknowledges Michael’s effort and dedication. No further action is required after walking the distance.
Mission Conclusion
- Cutscene: After completing the walk, a cutscene shows Michael receiving further praise from the Epsilon Program. They assure him that he is moving closer to enlightenment, though their words remain as cryptic as ever.
- Rewards: No immediate monetary rewards are given, but the mission unlocks the next stage in the Epsilon Program series. The robes will remain available for Michael to wear at any time after completing the mission.
Trivia
- This mission is one of the most time-consuming in the game, as players must walk five miles manually with no shortcuts or fast travel options.
- The mission’s focus on walking reflects the Epsilon Program’s emphasis on performing seemingly meaningless tasks to demonstrate devotion.
- The blue Epsilon robes become a permanent clothing option for Michael after this mission.
- The desert landscape, where this mission takes place, adds to the sense of isolation and endurance that the cult demands from its followers.
- This mission parodies real-world cults that require followers to perform strange or time-consuming tasks as acts of faith.

Mission Name | Bearing the Truth |
Playable Characters | Michael De Santa |
Primary Objective | Walk five miles in the desert while wearing the Epsilon robes |
Location | Blaine County, Desert |
Mission Type | Side Mission (Epsilon Program) |
Difficulty | Easy (but time-consuming) |
Time Limit | None |
Required Equipment | Epsilon Robes |
Enemies | None |
Cutscenes | 1 cutscene after the walk is completed |
Rewards | Unlocks the next Epsilon Program mission |
Replayable | Yes |
Mission Fail Conditions | Failing to walk the full five miles |